![]() ![]() Votes are necessary as it moves the server up the top list and helps players find our private server! And much more on Get a free random item and x3 EXP every day just for voting! You can vote in-game also in the center of TC. Take your chances by buying unidentified items from an NPC to see what you get. (Mets, DBs, MoonBoxes, ect.) Log out with these items up for sale and your shop will stay running. Offline Market Shop:įor Non-Equipment goods. Lots of different things you might expect to find while digging have been added such as: Meteors, + Stones, DragonBalls, Gold Coins, and the usual Normal, Refined and Super Gems. It comes with VIP and makes mining a full inventory of decent things a breeze, dropping all junk ore right onto the ground before it ever hits your inventory. Pickaxe proficiency gained only from mining, not from attacking. Pickaxe proficiency increases mining performance and rates. Later the guild will have to win at least one round of GW to unlock this.) Mining Level: (currently unlocked for all who have access to a Guild Hall. Subtracts some silvers from guild fund by EXP gained. Players inside the Guild Hall can gain EXP from their team mates regardless of where they are in the world. Special Guild Conductresses to specialty places like Lab4 boss, DBDevil, ect.Guild Warehouse that all members can access to share items.The guild Hall gives Guild members a place to hang out and comes with a few handy features as well. To promote the split into two separate alliances there are only 2 guild halls which are controlled by the two strongest opposing factions. Revive (Pray) Cooldown time is increased for melee water and the amount of HP recovered is lower than a “Pure Water” with a Backsword and High Magic Attack. Playing as a melee water can be a good balance of support and offence, but you’ll now lose some of the benefits of being a water if you don’t use a Backsword, not to mention you won’t have much Magic Attack to have strong Heals. Stigma, Magic Shield are much more viable. Buffed Skills for Water Taoist:Īll Heals actually recover useful amounts of HP and amount healed goes up depending on Magic Attack, Backsword Proficiency, Spirit just like a regular magic attack would. Mana Blasting Bomb – Interrupt that annoying Water Tao from reviving everything in sight with the Bomb Skill. ![]() M-Def lowering Fire Meteor – Casting Fire Meteor on someone increases the damage they will take from all incoming magic attacks for a short time. (Stop someone from using Skills and Attacking for a few seconds) Buffed Skill for Fire Taoists: “Frozen Arrow” ability moved to the Rapid Fire skill for on demand stun. Perk for Archers:Ĭoncentration – Firing arrows from the ground (Not flying) increases damage output significantly. Potential to Shatter Warrior Savior Perk if Enraged enough. Perk for Trojans:Įnraged – Being shot with arrows or zapped angers Trojans and makes their attacks massively more powerful. Running Recovery – Stop jumping and run for a few steps to heal a decent percentage of lost HP. ![]() A normally lethal blow will leave you with 20% of your max HP. Savior – Survive nearly any hit if your HP is above 50%. They areĪdded as things progress and change, there’s no specific order but feelįree to take a look! You mind find something useful you didn’t know.
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